Rockstar confirms micro-payments in online play

Published on September 27, 2013

Players Allowed to Buy In-Game Cash Bundles, Four Options Available:

The cheapest cash card available reportedly costs £1.99 in real cash and grants the player a “cash pack” of $100,000 of in-game money for developer Rockstar’s newest release, Grand Theft Auto V. $200,000, $500,000, and $1,250,000 options of in-game cash were also reported, at costs of £3.49, £6.99 and £13.49 respectively.

Rumors about the online micro-transactions were originally uncovered by Reddit users. Although Rockstar has confirmed the transactions themselves, the company has yet to officially confirm these prices.

GTA V Screenshot

The game and its economy have been designed and balanced for the vast majority of players who will not buy extra cash,” states Rockstar representative.

To ease concerns about how this may affect competitive online gaming, Rockstar assures players that the micro-transactions will not lead to a ‘pay to win’ system. Buying in-game cash has the advantage of saving time and allowing players to get items quicker, but will not grant exclusive items and is not required to obtain any of the game’s cars, guns, or clothes.

A Balanced Economy

Grand Theft Auto V’s online economy will be balanced differently from the single player economy, and the cash earned in one cannot be carried over to the other. No obstacles that all but require players to pay their way past will be present in either mode. Online play will remain free and fair for everyone, regardless of whether they purchase a cash pack.

In-game cash can be earned traditionally through activities like winning street races and knocking over armored cars, and Rockstar has affirmed that most players should be able to earn cash faster in online play to balance the presence of the cash cards.

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